#1 - DevLog - Our very first update! More to come


Hiii everyone :D As promissed, our little tiny team presents you with our very first update ever on our first entry on Ludum Dare 41. This game was done from scratch in 2-3 days, so please advise, content may be buggy XD!

Neverthless, with this update, we introduce you:

  • [ADDED] Simple UI (We had it in the system, but never got the time to finish it)
  • [ADDED] Store purchases (You can buy GLUE now! More to come ... We promise ;))
  • [ADDED] Very long wave management (Instead of make it linear, now it has an exponential formula there!)
  • [ADDED] Possibility to RUN (Just press LEFT-SHIFT, but remember, this will consume COINS! Very precious :O)
  • [FIXED] Player velocity changed from 2.0 to 2.5
  • [FIXED] Bullet rate changed from 5 to 12 per second on CLICK
  • [FIXED] Bullet rate changed from 5 to 7 per second on HOLD
  • [FIXED] Puzzle pieces now die at the end game
  • [FIXED] Weird bug on begin stage with the green and red piece to START and END game, respectively, where you you pushed both to the floor and picked one colored tile, one of them would always stay alive

Files

PuzzleInvasionV0.8 - Windows Version 15 MB
Apr 26, 2018

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